Pengembangan Bahan Ajar PAI Interaktif Berbasis Augmented Reality (AR) Menggunakan Assemblr Edu Untuk Meningkatkan Hasil Belajar Siswa Di Kelas XI SMAN 1 Grogol
Abstrak
ABSTRACTFARIHANA, ALAINA NAVILA. 2023. Development of Interactive PAI Teaching Materials Based on Augmented Reality Using Assemblr Edu to Improve Students Learning Outcomes in Class XI of SMAN 1 Grogol. Thesis, Study Program of Islamic Education, Faculty of Tarbiyah, State Islamic Institute of Kediri. Supervisor (1) Ibu Ummiy Fauziyah Laili, M.Si. and Dosen Pembimbing (2) Bapak M. Desta Pradana, M.Pd. I.Keywords: Teaching Materials, Augmented Reality, Development, Learning Outcomes.The development of interactive PAI teaching materials based on Augmented Reality using Assemblr Edu in to Improve Students Learning Outcomes Class XI SMAN 1 Grogol was motivated by The lack of innovation in interactive learning media in PAI classes causes students to get bored and fed up with learning, causing a lack of understanding of PAI material, especially in elements of the history of Islamic civilization. The objectives of this development include: 1) To develop interactive PAI teaching materials based on Augmented Reality (AR) using Assemblr Edu in the chapter Emulating the Footsteps of World-Famous Indonesian Ulama in Class XI of SMAN 1 Grogol; 2) To find out the validity of developing interactive PAI teaching materials based on Augmented Reality (AR) using Assemblr Edu in the chapter Emulating the Footsteps of Worldwide Indonesian Ulama in Class XI SMAN 1 Grogol in improving student learning outcomes from material experts, language experts and media and design experts; 3) The effectiveness of developing interactive PAI teaching materials based on Augmented Reality (AR) using Assemblr Edu in the chapter Emulating the Footsteps of World�Famous Indonesian Ulama in Class XI SMAN 1 Grogol in improving student learning outcomes. This thesis uses a sequential mixed method approach. Type of research and development or Research and Development (RnD) with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. Data collection techniques use observation, interview documentation, validation questionnaires and Pre-Test and Post-Test questionnaires.The results of research and development show that: 1) Development design begins with analyzing problems, designing, developing, implementing, evaluating products. The resulting product is PAI printed book media in full color. This book was developed using technology-based learning media, namely the 3D Museum and 3D games, the questions developed are game-based, equipped with blended learning methods, there is a QR code; 2) The level of validity of AR-based PAI teaching materials is stated to be very high because it is in the interval 4.51-5.00 obtained from six experts, namely material expert validation of 4.6, language experts obtained an assessment of 4.6, and media experts and the design received an assessment of 4,98; 3 The effectiveness of learning using AR-based PAI teaching materials obtained a significant increase for 33 students of class significant increase in value. Also, based on the effectiveness analysis, a value of 87.87% was obtained with a very effective level of effectiveness.
Sitasi
Farihana , Alaina Navila . (2024). Pengembangan Bahan Ajar PAI Interaktif Berbasis Augmented Reality (AR) Menggunakan Assemblr Edu Untuk Meningkatkan Hasil Belajar Siswa Di Kelas XI SMAN 1 Grogol. IAIN Kediri
Kata Kunci
Daftar Author
Alaina Navila Farihana
farihananvr@gmail.com
Informasi Jurnal
| Author Utama: | Alaina Navila Farihana |
| Kategori: | Journal Sub Category 1 |
| Universitas: | UIN Syekh Wasil Kediri |
| Fakultas: | |
| Departemen/Prodi: | |
| Revisi ke: | 22 |
| Tanggal Publikasi: | 09 Aug 2024 |
| Dibuat: | 09 Aug 2024 07:43 |
| Diupdate: | 08 May 2026 22:36 |